Commissioned by Dead Walk Designs, the project set out to translate the Tomb Raider franchise into a compelling live experience that captures the core themes of exploration, danger, and problem-solving. The brief called for an attraction that moved beyond a conventional escape room format, instead delivering a cohesive narrative journey unfolding across multiple environments.
Working closely with the creative and production teams, we supported the development of themed sets, spatial layouts, and visual storytelling that evoke ancient tombs, hidden chambers, and lost civilisations. The completed experience is cinematic and tactile in nature, enabling visitors to step into the role of adventurers and actively engage with the world of Tomb Raider through physical exploration and shared discovery.



